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SUMMARY:IC Monday Seminar - Knowing\, Communicating and Experiencing Throu
 gh Body and Emotion
DTSTART:20101101T161500
DTSTAMP:20260511T165412Z
UID:61a0127766fd41512c6dde74b787bfa90d1d9b970a82edae7a837ff5
CATEGORIES:Conferences - Seminars
DESCRIPTION:Prof. Kristina Höök invited by Pierre Dillenbourg\nAbstract:
  \nWith new technologies such as body sensors\, tangible interaction\, hap
 tics\, interactive cloth\, or small computing devices such as mobiles\, we
  can move interaction from the desktop out into the world and onto our bod
 ies. Likewise\, with the boom of computer games\, domestic digital technol
 ogy use\, and social communication tools\, we have to consider designing f
 or non-instrumental goals\, beyond task completion. This has been picked u
 p by human-computer interaction researchers in the so-called third wave of
  HCI\, a movement that aims to design for experiences involving users emot
 ionally\, bodily and providing for aesthetic experiences.\n\nDesigning for
  bodily interaction\, emotional communication or aesthetics is not trivial
 . In design work\, a designer can only set the stage for certain experienc
 e to happen\, but in the end\, it is the user who co-constructs the experi
 ence with or through the interaction. In this talk\, I will show three rec
 ent systems from my group involving users physically in the interaction: t
 he LEGA - a spherical\, touch-sensitive\, vibrating\, hand-carried device 
 allowing you to leave bodily traces for your friends to pick up\, EmRoll 
 – a game that takes you through an emotional rollercoaster from intense 
 happy dancing\, through scary spider-encounters\, to relaxed breathing tog
 ether with your game buddy\, all picked up by sensors and camera-based rec
 ognition from the two players interactions\, and finally\, Affective Healt
 h – a system that mirrors your bio-data (pulse\, emotional arousal\, and
  movement) back to users\, in real-time\, to the mobile involving users in
  bio-feedback loops. \n\nBio: \nKristina Höök is Professor in Human-Mach
 ine Interaction at Department of Computer and Systems Sciences\, Stockholm
  University/KTH since 2003. She also upholds a part-time employment at SIC
 S. She started the Mobile Life centre in 2007 - a centre that has now grow
 n into being 50 researchers\, working in close contact with industrial par
 tners such as Microsoft Research\, Ericsson\, Nokia\, TeliaSonera and Stoc
 kholm City. Her research focuses on bodily and emotional interaction. She 
 has published in high-rated venues such as ACM SIGCHI\, DIS\, NordiCHI\, T
 oCHI\, IJHCS\, and the Royal Society in the U.K
LOCATION:INM 202
STATUS:CONFIRMED
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