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SUMMARY:Visual perception: from entertainment to rehabilitation
DTSTART:20151207T111500
DTEND:20151207T120000
DTSTAMP:20260510T081934Z
UID:508c2164d1450da123a92a90fbbce8ea3eb4711be97c8054a763d7e2
CATEGORIES:Conferences - Seminars
DESCRIPTION:Prof Fabio Solari\nNowadays\, new technologies for advanced vi
 sualizations and free body interactions (e.g. stereoscopic 3D TVs\, Kinect
 \, Leap Motion\, eye tracker\, Oculus Rift) are widespread in entertainmen
 t applications. This has potential benefits for the society\, since such t
 echnologies allow an easy access to information (also for education and tr
 aining) and possibly an improvement of day life activities of impaired peo
 ple. However\, we have to pay attention to the side effects\, such as cybe
 rsickness and visual fatigue\, of such new interaction modalities\, since 
 the human senses might be elicited in uncomfortable (i.e. non-natural) way
 s. Thus\, we have to devise solutions to mitigate such effects both for he
 althy and fragile people.\nIn this talk\, I will show how we have assessed
  new visualization technologies and how we have mitigate their side effect
 s. This allows us to use such low-cost technologies in entertainment appli
 cations\, in psychophysical experiments and in rehabilitation tasks.\nBIO\
 nFabio Solari received the MSc in Electronics Engineering and the Ph.D. in
  Computer Science from the University of Genoa in 1995 and 1999. Since 200
 5\, he has been appointed as Assistant Professor of Computer Science at th
 e Department of Informatics\, Bioengineering\, Robotics and System Enginee
 ring of the University of Genoa.\nHis research activity concerns the study
  of visual perception with the aim to develop computational models of cort
 ical vision processing\, to devise novel bio-inspired computer vision algo
 rithms\, and to design virtual and mixed reality environments for ecologic
 al visual stimulations. In particular\, his research interests are related
  to neuromorphic architectures of visual cortex\, (space-variant visual pr
 ocessing\, motion and depth estimation\, and scene interpretation)\,  and
  virtual/augmented reality systems for natural human-computer interaction 
 (analysis of the off-the-shelf technologies and their use in VR/AR system\
 , misperception and visual fatigue assessment).\nHe teaches ``Software Tec
 hnologies for HCI'' for the master on Bioengineering\, and ``Computer Visi
 on'' for the European Master on Advanced Robotics. He is Member of the Boa
 rd of the Doctoral Course in Bioengineering and Robotics at University of 
 Genoa.\nHe has participated to five European projects: FP7-ICT\, EYESHOTS 
 and SEARISE\; FP6-IST-FET\, DRIVSCO\; FP6-NEST\, MCCOOP\; FP5-IST-FET\, EC
 OVISION. He is a reviewer for Italian PRIN and FIRB projects\, and Marie C
 urie fellowships. He has a pending International Patent Application (WO201
 3088390) on augmented reality\, and a pending Italian Patent Application (
 TO2014A000235) on virtual reality.
LOCATION:RLC D1 661 http://plan.epfl.ch/?lang=fr&room=RLC+D1+661
STATUS:CONFIRMED
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