IC Colloquium : 3D shape modeling, animation and fabrication using computation-friendly variational methods

Event details
Date | 27.10.2014 |
Hour | 16:15 › 17:30 |
Location | |
Category | Conferences - Seminars |
By : Olga Sorkine-Hornung - ETH Zurich
Video of her talk
Abstract :
Irregular triangle meshes are a powerful digital shape representation: they are flexible and can represent virtually any complex shape; they are efficiently rendered by graphics hardware; they are the standard output of 3D acquisition and routinely used as input to simulation software. Yet irregular meshes are difficult to model and edit because they lack a higher-level control mechanism. In this talk, I will survey a series of research results on surface modeling via mesh deformation and show how high-resolution meshes can be interactively manipulated and animated in a fast and intuitive manner. I will also discuss how the incorporation of some simple physics laws directly into the interactive modeling framework can be done inexpensively and beneficially for geometric modeling: while not being as restrictive and parameter-heavy as a full-blown physical simulation, this allows to creatively model shapes with improved realism and directly use them in fabrication.
Bio :
Olga Sorkine-Hornung is an Assistant Professor of Computer Science at ETH Zurich, where she leads the Interactive Geometry Lab at the Institute of Visual Computing. Prior to joining ETH she was an Assistant Professor at the Courant Institute of Mathematical Sciences, New York University (2008-2011). She earned her BSc in Mathematics and Computer Science and PhD in Computer Science from Tel Aviv University (2000, 2006). Following her studies, she received the Alexander von Humboldt Foundation Fellowship and spent two years as a postdoc at the Technical University of Berlin. Olga is interested in theoretical foundations and practical algorithms for digital content creation tasks, such as shape representation and editing, artistic modeling techniques, computer animation and digital image manipulation. She also works on fundamental problems in digital geometry processing, including reconstruction, parameterization, filtering and compression of geometric data. Olga received the EUROGRAPHICS Young Researcher Award (2008), the ACM SIGGRAPH Significant New Researcher Award (2011), the ERC Starting Grant (2012), the ETH Latsis Prize (2012) and the Intel Early Career Faculty Award (2013).
More information
Video of her talk
Abstract :
Irregular triangle meshes are a powerful digital shape representation: they are flexible and can represent virtually any complex shape; they are efficiently rendered by graphics hardware; they are the standard output of 3D acquisition and routinely used as input to simulation software. Yet irregular meshes are difficult to model and edit because they lack a higher-level control mechanism. In this talk, I will survey a series of research results on surface modeling via mesh deformation and show how high-resolution meshes can be interactively manipulated and animated in a fast and intuitive manner. I will also discuss how the incorporation of some simple physics laws directly into the interactive modeling framework can be done inexpensively and beneficially for geometric modeling: while not being as restrictive and parameter-heavy as a full-blown physical simulation, this allows to creatively model shapes with improved realism and directly use them in fabrication.
Bio :
Olga Sorkine-Hornung is an Assistant Professor of Computer Science at ETH Zurich, where she leads the Interactive Geometry Lab at the Institute of Visual Computing. Prior to joining ETH she was an Assistant Professor at the Courant Institute of Mathematical Sciences, New York University (2008-2011). She earned her BSc in Mathematics and Computer Science and PhD in Computer Science from Tel Aviv University (2000, 2006). Following her studies, she received the Alexander von Humboldt Foundation Fellowship and spent two years as a postdoc at the Technical University of Berlin. Olga is interested in theoretical foundations and practical algorithms for digital content creation tasks, such as shape representation and editing, artistic modeling techniques, computer animation and digital image manipulation. She also works on fundamental problems in digital geometry processing, including reconstruction, parameterization, filtering and compression of geometric data. Olga received the EUROGRAPHICS Young Researcher Award (2008), the ACM SIGGRAPH Significant New Researcher Award (2011), the ERC Starting Grant (2012), the ETH Latsis Prize (2012) and the Intel Early Career Faculty Award (2013).
More information
Practical information
- General public
- Free
- This event is internal
Contact
- Host : Mark Pauly