Meta Research | 2022 High-Realism VR Avatars in Virtual Work Settings request for proposals

Event details
Date | 31.03.2022 |
Category | Call for proposal |
Aim: As part of its work to build the future of connection in augmented reality (AR) and virtual reality (VR), Meta’s Reality Labs Research is developing Codec Avatars — highly realistic virtual representations of real people that could one day enable people to interact in VR as naturally as they do in the real world. To this end, the Reality Labs research team is seeking case studies and examples related to the following topics:
To foster further innovation in this area, and to deepen our collaboration with academia, Reality Labs Research is pleased to invite faculty to respond to this call for research proposals pertaining to the aforementioned topics. Payment will be made to the proposer's host university as an unrestricted gift.
Funding $75,000
Eligibility: Applicants must be current full-time faculty at an accredited academic institution that awards research degrees to PhD students. Applicants must be the Principal Investigator on any resulting award.
How to Apply: Proposals should include a summary of the project (one to two pages), a draft budget, CVs for all project participants, and organization details; please contact the Research Office for assistance on organizational details if needed. When formulating the budget, note that research funds ideally cover the following: graduate or post-graduate students’ employment/tuition; other research costs; travel associated with the research; and overhead (limited to 5%). Please note that information provided in the proposal will not be treated as confidential by Meta.
Deadline: 31 March 2022 (5:00pm AOE)
Further information
- how teams build controls that preserve future user agency over their data, such as the realistic avatar itself and information from headset cameras and other input used to pilot the avatar;
- how teams explain to future users when the social signal (e.g., gestures, facial expressions, etc.) the VR system is conveying might not be accurate; and
- how to improve the VR community’s access to tactical guidance about how to responsibly build in these spaces using existing frameworks and theoretical research.
To foster further innovation in this area, and to deepen our collaboration with academia, Reality Labs Research is pleased to invite faculty to respond to this call for research proposals pertaining to the aforementioned topics. Payment will be made to the proposer's host university as an unrestricted gift.
Funding $75,000
Eligibility: Applicants must be current full-time faculty at an accredited academic institution that awards research degrees to PhD students. Applicants must be the Principal Investigator on any resulting award.
How to Apply: Proposals should include a summary of the project (one to two pages), a draft budget, CVs for all project participants, and organization details; please contact the Research Office for assistance on organizational details if needed. When formulating the budget, note that research funds ideally cover the following: graduate or post-graduate students’ employment/tuition; other research costs; travel associated with the research; and overhead (limited to 5%). Please note that information provided in the proposal will not be treated as confidential by Meta.
Deadline: 31 March 2022 (5:00pm AOE)
Further information
- More information about the program is available here
- The application portal can be found here
- For any other questions, please contact the Research Office
Practical information
- General public
- Free