Personalized Design of Mechanically-Functional Content for 3D Printing

Event details
Date | 20.11.2015 |
Hour | 12:15 › 13:15 |
Speaker | Dr Bernhard Thomaszewski, Research Scientist, Disney Research, Zurich, Switzerland and adjunct lecturer at ETH Zürich |
Location | |
Category | Conferences - Seminars |
As a key advantage over conventional manufacturing technologies, 3D printing has the ability to create complexity and variety at no extra cost. This fact indicates the possibility of a mass customization culture in which we personalize designs according to our needs and preferences and fabricate them at home on a 3D printer. But while there is already a thriving market of consumer-level 3D printers, the tools that would empower average users to design 3D-printable content are still largely lacking.
In this talk, I will highlight a number of challenges that arise when creating such tools and illustrate some key concepts on the example of physical characters such as mechanical toys, robotic creatures, and other mechanically-functional models. In particular, I will address the question of how to design mechanisms that are able to reproduce desired motions, and how to create robotic creatures that can locomote in stable and compelling ways.
Bio:
Bernhard Thomaszewski is a Research Scientist at Disney Research Zurich, where he leads the group on Computational Design and Digital Fabrication. He obtained his Master’s degree (Diplom) and PhD (Dr. rer. nat.) in Computer Science from the University of Tübingen. Prior to joining Disney Research, he was a postdoctoral researcher at ETH Zürich, where he is an adjunct lecturer today.
Bernhard's research interests are in the areas of computational design, digital fabrication, and computer animation. His current focus is on design tools that allow non-expert users to create functional content for digital fabrication devices.
In this talk, I will highlight a number of challenges that arise when creating such tools and illustrate some key concepts on the example of physical characters such as mechanical toys, robotic creatures, and other mechanically-functional models. In particular, I will address the question of how to design mechanisms that are able to reproduce desired motions, and how to create robotic creatures that can locomote in stable and compelling ways.
Bio:
Bernhard Thomaszewski is a Research Scientist at Disney Research Zurich, where he leads the group on Computational Design and Digital Fabrication. He obtained his Master’s degree (Diplom) and PhD (Dr. rer. nat.) in Computer Science from the University of Tübingen. Prior to joining Disney Research, he was a postdoctoral researcher at ETH Zürich, where he is an adjunct lecturer today.
Bernhard's research interests are in the areas of computational design, digital fabrication, and computer animation. His current focus is on design tools that allow non-expert users to create functional content for digital fabrication devices.
Practical information
- General public
- Free
Organizer
- Prof. Dr Brice Lecampion & Katrin Beyer
Contact
- Prof. Dr Jean-François Molinari