Playmakers - Co-design, speculative fiction and pervasive games to reinvent urban spaces

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Date 03.06.2015
Hour 11:00
Speaker Gabriele Ferri
University of Indiana

http://crit.soic.indiana.edu/

Location
Category Conferences - Seminars
The design of "pervasive urban narratives" is a creative practice allowing experimental studies on how places are perceived, interacted with and possibly reimagined. I will present two recent projects of mine – "3Cities" (Salvador, Ferri, 2013) and "Cognoscenti" (Ferri et al., 2015) – that were set in urban spaces and prompted players to explore their surroundings by leveraging place-specific interactions. Combining game-like rules with Internet-of-Things devices as well as other everyday devices such as cameras and smartphones, 3Cities and Cognoscenti engaged participants in a playful experience and led them to critically rethink public spaces. These projects are part of my ongoing "Research-through-Design" practice and, in this presentation, I will discuss their theoretical framing (interactive storytelling, pervasive experiences, design fictions, Third Wave HCI), creative process (co-design, speculative workshops), data collection and analysis, and perspectives for future developments.

Gabriele Ferri is postdoctoral researcher at the Cultural Research In Technology (CRIT) group at Indiana University (Bloomington, IN, USA), and is member of the Intel Science and Technology Center for Social Computing (Intel ISTC-Social). He co-curated the volume “Interactive Digital Narrative: History, Theory and Practice” (2015) for Routledge http://www.routledge.com/books/details/9781138782396/ and has designed pervasive urban games played in the USA, UK, Spain and Italy. He holds a Ph.D. in Semiotics from the University of Bologna, Italy / SUM Istituto Italiano di Scienze Umane, and he was Visiting Researcher at the Georgia Institute of Technology, Atlanta, USA.

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  • General public
  • Free

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